AI Insights · Timothy · January 2025
Top Educational Games in Belgium Q4 2024 Performance Overview
Explore the performance of the top educational games on a unified platform in Belgium during Q4 2024, featuring trends in downloads, revenue, and active users.
The fourth quarter of 2024 saw notable trends in the performance of educational games on a unified platform in Belgium. Here's a closer look at the top five applications, based on data from Sensor Tower.
Lingokids - Play and Learn experienced fluctuations in weekly revenue, peaking at approximately $2.3K in the final week of December. The app saw a significant rise in weekly downloads, reaching around 1.5K by the end of the quarter. Weekly active users steadily increased from 3.1K to 4.4K.
Keiki Learning games for Kids showed a gradual increase in weekly revenue, ending the quarter at $740. Downloads rose to about 834, while active users grew from 2.1K to 2.9K by December's end.
Montessori Preschool, Kids 3-7 saw weekly revenue peak at $876 in the last week of December. Downloads remained relatively stable, with a slight increase towards the quarter's end, reaching around 115. Active users hovered around 144.
LogicLike: Kids Learning Games had a notable jump in revenue, peaking at $690 in late December. Downloads increased significantly, peaking at 677, while active users rose from 222 to 645.
BayaM: histoires, films, jeux maintained a steady weekly revenue, with a slight peak at $488 in late October. Downloads and active users followed a stable pattern, with slight fluctuations throughout the quarter.
These trends reflect the dynamic landscape of educational games in Belgium, with more insights available from Sensor Tower for a deeper analysis.